gbaid ~master (2019-02-15T02:40:23Z)
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Context.updateDisplay
gbaid
render
gl
Context
Updates the display with the current front (screen) buffer.
class
Context
abstract
void
updateDisplay
(
)
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gbaid
render
gl
Context
functions
clearCurrentBuffer
destroy
disableCapability
enableCapability
enableVsync
getActualWindowSize
getWindowHeight
getWindowSize
getWindowTitle
getWindowWidth
isWindowCloseRequested
newFrameBuffer
newProgram
newRenderBuffer
newShader
newTexture
newVertexArray
readFrame
setBlendingFunctions
setClearColor
setDepthMask
setFullScreen
setResizable
setViewPort
setWindowSize
setWindowTitle
updateDisplay
Updates the display with the current front (screen) buffer.